China finally lifts 15 year ban on sale of games consoles
The ban was started in 2000 because the authorities decided that video games had a negative effect on the minds of developinf children in particular. They were wary of letting youngsters spend too much time in these unreal 3D worlds and took the major step of instituting a full-ban of systems.
Despite these efforts, the gaming sector in China is the largest in the world, worth about $6billion anually. Many of those games are played on PC or in arcades, a significant shift from the way the industry works in the rest of the world.



