GAMETECH: Pillars of Eternity won’t rock the foundations

IMAGINE a pillar. (No, not your father-in-law, a real pillar.) The pillar’s most important job is to support something. So that pillar had better be reliable, steady, functional.
Those are all words that can be used to describe Pillars Of Eternity, a run-of-the-mill game that once carried a significant weight of its own. When Pillars of Eternity was kickstarted in 2014, it bore the weight of history on its shoulders, as backers expected it to herald a new age of PC role-playing games, just like the golden era of the 1990s. While Pillars of Eternity did open that door, the game itself transpired to be a somewhat safe version of the classics that inspired it.