GAMETECH: Witcher 3 still casts its spell

The Witcher 3: Blood and Wine is one of those rare cases (of wine) where a game gets better with age. It’s the second expansion for one of 2015’s highest scoring releases, but it’s a far more fun and light-hearted version of the game, brighter and more colourful than what came before and, frankly, less of a slog. The Witcher 3 created an amazing world, but it often felt like a game trying to be a TV show (albeit a well-written one) instead of an experience written specifically for gaming. In Blood and Wine, the developers have a glint in their eye, adding some much-needed humour and self-reference to the series. Depending on your preferences, that’s either a welcome move or a disappointing divergence from the main game.
It’s a fitting change, considering Blood and Wine sees Geralt in ‘retirement’, finally recognised as a hero and taking on a quest in the province of Toussaint, where he also buys a vineyard and villa in which to live. Toussaint is another reason why Blood and Wine is an improvement over The Witcher 3 — if you’ve never been to the south of France on a perfect day, then Toussaint is the next best thing. It’s a stunning location of rolling hills and a picturesque castle sitting high on a mountainside. Many gamers are comparing it to a fairytale come to life, and that’s a fitting comparison.