Signal to Noise review

Solanimus' Signal to Noise draws on your music library to create the game experience, shaping levels based on the flow and dynamics of the music.

Signal to Noise review

The words “on-the-rails” typically send shivers down my spine, but for some reason it becomes less off-putting when controlling a spaceship rather than a person. Combine that with the use of a player’s music library, and Signal to Noise became a more intriguing prospect.

It’s not unheard of for games to base themselves on your music library. In the late 2000s, we had the likes of AudioSurf and Beat Hazard, while Crypt of the NecroDancer is a more recent example. It’s important to note that Signal to Noise does not feature a soundtrack, which is a shame because the title track has potential, so you’ll need music stored on your PC. Alternatively, you can stream music from your phone if you happen to have an AUX cable to hand.

Already a subscriber? Sign in

You have reached your article limit.

Unlimited access. Half the price.

Annual €130 €65

Best value

Monthly €12€6 / month

More in this section

The Business Hub

Newsletter

News and analysis on business, money and jobs from Munster and beyond by our expert team of business writers.

Cookie Policy Privacy Policy Brand Safety FAQ Help Contact Us Terms and Conditions

© Examiner Echo Group Limited