Halo 5's Forge mode isn't coming until two months after game's release
Forge mode allows players to work together to create new Halo maps. Studio head Josh Holmes revealed that the team will update the mode with new features following its release.
The mode has undergone some changes to make it more streamlined. The control scheme has been overhauled, and thereâs now a contextual control helper to show players what each controller input does. Players will also be able to freely move the camera rather than it snapping to the objects being edited.
Forge is set to be a grander mode than before. It will feature more than 1,600 objects, significantly more than any other version, and there are new object types too, including FX emitters, invisible blockers, and some other toys.
Forge design lead Tom French also revealed that 343 Industries has built three large maps for Forge: Alpine, Glacier and Space. The last of these is an unusual one as it features no terrain. âIt's a big empty map with nothing nailed down but the boundary markers at the edges of the map which go away at game time. It's pretty much as blank of a map as possible so the sky (or space) is really the limit,â French said.



