The review embargo has just passed and the internet is already peppered with accounts of personal experiences of the game from a few major outlets.
And the word is that it’s rather good - the current score on Metacritic (which aggregates review scores) is a massive 95 for the game on PS4- which is likely to be the lead platform.
Here are a sample of reviews:
"This isn’t just the best Metal Gear game, nor is it just the best stealth game, it is one of the best games ever made." - God is a Geek.
"There have certainly been sandbox action games that have given me a bigger world to roam, or more little icons to chase on my minimap, but none have pushed me to plan, adapt, and improvise the way this one does.
"Metal Gear Solid 5: The Phantom Pain doesn’t just respect my intelligence as a player, it expects it of me, putting it in league that few others occupy." - IGN
"Big Boss’ supposedly final outing puts players in the middle of the most ambitious entry in the series yet, and it delivers on almost everything it promises. If this is Hideo Kojima’s final game, then he is stepping out at the top floor of the industry." - EGM
"Despite the fact that I hit a few snags along the way, Metal Gear Solid V: The Phantom Pain feels like a simultaneous celebration of the series, and a decidedly new chapter.
"It’s equal parts tough and flashy, and it’s fitting that if this is Kojima’s last Metal Gear, he goes on a high note." - Destructoid
Thankfully, the message is all hugely positive, with a focus on the incredible depth and breadth of stealthy gameplay, which is possible in this huge open world.
The graphics have also been praised and reports are that it all runs remarkably smoothly - though some have had minor technical issues.
Ground Zeroes is mentioned quite a bit so if you enjoyed that brief open world entry from a couple of year back then you know what to expect - just on a grander scale.
The real test of any game though is what happens when it gets in the hands of players and we get to see those real user scores.
As a game which moves away a little from the roots of the series and one which sees the end of creator Hideo Kojima’s involvement - a process which was handled poorly by publisher Konami - it remains to be seen what the public reaction is to The Phantom Pain.