God of War III Remastered review

Kratos is back…and he’s just as angry and violent as ever.

God of War III was released back in 2010 on the PlayStation 3. It was an excellent game, wrapping up Kratos’ quest for revenge, and looked spectacular.

Now, thanks to the Remastered version for PlayStation 4, those who missed out on the original, or who’d like to relive the experience all over again, have the chance to step into the blood-soaked sandals of Kratos.

As said, the original God of War III looked great, so a Remastered version is going to struggle to wow audiences.

That said, God of War III Remastered touches up the lighting effects, adds high-definition textures, and offers 1080p resolution and a frame rate that holds pretty steady around the 60 frames per second mark.

It’s unfortunate that the other two games in the main franchise haven’t been given the remastered treatment too.

There is a brief recap video as the game begins to fill you in on the plot, but considering some of the timey wimey elements, you’d be better off having played them yourself.

Still, God of War III features one of the most impressive openings to a video game, picking up where God of War II left off.

Kratos takes the battle to the Gods themselves, scaling Mount Olympus on the back of the Titan Gaia. A battle against Poseidon, the God of the sea, follows with a death sequence seen from the victim’s perspective. That sets the tone for the next few hours.

Kratos will stop at nothing on his quest for revenge, and he is a thoughtless, merciless, killing machine along the way.

And he certainly has the tools at his disposal to take down foes of all shapes and sizes. God of War III maintains the series’ reputation for tight combat and controls.

Kratos can hack and slash at enemies using a combination of light and heavy attacks, launch them into the air, throw some magic into the mix, and finish bigger enemies off with a quick-time finisher for good measure.

Aside from some occasionally iffy platform jumps and an awkward flight sequence, Kratos is quick and responsive. It’s worth bearing in mind that we are cast back into the era of the fixed camera, which can make combat a little more difficult than it needs to be at times.

It’s tricky to block an incoming attack when the enemy is hidden behind a giant pillar or off-screen, for example. It’s less annoying when navigating levels, but there are still times when it would be useful to move the camera for a better view.

Of course, implementing this freedom now would have increased development work and time considerably.

God of War III Remastered adds a Photo Mode, letting you take snaps as Kratos tears enemies limb from limb or runs atop Titans. It also includes all God of War III DLC, including some fun Challenge Modes that make the game a little more difficult for you.

With a new God of War title on the horizon, it’s the perfect time to become reacquainted with Kratos, or the series’ mechanics and quirks at the very least.

God of War III was an impressive title in 2010, and it holds up well today. It’s prettier than ever and its increased, and consistent, frame rate ensures that action is fluid throughout.

As you’re jumping into the concluding chapter of the saga, the story may be confusing for newcomers. But there’s enough action and sheer scale to appreciate to help you forget about that. And anyways, do you really play God of War for the plot?

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