Big Hero 6 Animation Bloopers Are Pretty Weird
Big Hero 6 took about three years to make - from first idea to being in cinemas. That's actually incredibly quick for an animated film, particularly one which required some new and interesting tech to make and
.So naturally the animators involved sometimes have to let off a little steam by doing strange things with characters but just as often the computer also decided to render things in a totally strange way. Here, bemused co-directors Chris Williams and Don Hall talk about these two possibilities and how they were sometimes brought in for what they thought were official screenings of new footage, only to be shown what Baymax would look like with the head of a hairy baby.