Review - Z-Run

Beatshapers' zombified runner Z-Run hits the PlayStation Vita, but can a runner truly stand up alongside some of the platform's more ambitious titles?

Review - Z-Run

Although the runner genre is very much at home on mobile platforms thanks to its pick-up-and-play appeal, it was always questionable as to whether one would be particularly suited to the PlayStation Vita, but Beatshapers were willing to find out, and with Z-Run they’ve served up a bite-sized (see what I did there?) title that serves to at least partially answer that particular question.

Set in a city overrun with the undead, Z-Run is just about as basic as game as you’ll find on the Vita, but that in itself isn’t necessarily a bad thing. There’s a lot to be said for games that reward short, sharp bursts on handhelds, and with plenty of gamers taking their Vita along for the ride on their daily commutes, it makes sense on paper that this should at least kind of work.

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