FROM The Walking Dead to the Walking Dad? Norman Reedus was spotted on a beach last week, clutching a baby in his arms, while covered in oil and dusty handprints. He was naked and surrounded by dead sea creatures.

Wailing and weeping over the baby in his arms, Reedus appeared a shell of the man who plays Daryl on TV’s most popular zombie show. Usually, the dead come back to haunt Reedus, but in this case the whales and crustaceans lining the sand just lay there, covered in mathematical equations for black holes.

The game is called Death Stranding and it will be brilliant. We know this because it is being made by Hideo Kojima, creator of Metal Gear Solid and the only man allowed to spend millions of dollars on a naked Norman Reedus clutching dead babies.

Kojima had a much publicised split with his longtime employers Konami last year and, despite the protestations of his family (who wanted him to retire at the age of 52) Kojima has instead started his own game company, Kojima Productions. The teaser trailer for Death Stranding was the first glimpse of Kojima working outside of Konami’s control. It was suitably bonkers.

Yet Kojima brings more to the table than deceased crabs and men with umbilical cords. The trailer for Death Stranding was advertised as ‘in-game’, meaning it wasn’t altered from how the actual game looks when being played. Unlike the majority of similar claims, Kojima can be trusted on this matter.

He isn’t just a master of bizarre, brilliant science fiction stories — he is also a master of gaming as a craft, understanding that weird stories and worlds are meaningless if the underlying game is broken.

He is one of the few visionaries to have an equal love for both cinematic storytelling and gaming in its purest sense. Don’t ever change, Hideo.


GAME TECH: Pure gaming from Kojima the master

One man who seems to have changed is Kratos, the tortured Spartan single-handedly responsible for the demise of every Greek god in existence (in gaming at least).

This is the kind of man who makes Achilles heel and sends Hades to the ladies. Well, Kratos has now become a father and moved to a peaceful life in, erm, ancient Norway for some reason.

Let’s cut to the chase — Kratos is in Norway so he can now hunt down and murder every Norse god who ever existed. Yes, Greek and Norse gods co-exist in this world. No one is complaining, however, as Kratos has starred in some amazing adventures thus far, including God of War III, an all-time classic.

God of War IV has a great team behind it, but some of the changes are interesting, to say the least. For a start, the camera is now placed behind Kratos’ back, making the perspective more akin to The Last Of Us. Traditionally, ‘God of War’ has thrived on its amazing combat, environments and sense of scale — all of which seem to be radically altered by this new camera angle.

In addition, Kratos is accompanied by his son in early gameplay glimpses, which seems like the last thing 40-year-old dads want when playing a game at 2am.


GAME TECH: Pure gaming from Kojima the master

Only big girls cry. That seems like something Cartman from South Park would say, albeit with seven more curse words and a reference to Jewish culture.

Cartman will have his chance to complain about girls in the new South Park game, brilliantly titled The Fractured But Whole. (Seriously, that is the year’s best name).

Unlike The Stick of Truth, this sequel will allow us to play as a girl, but that change brought unexpected challenges for South Park creators Matt Stone and Trey Parker.

“The boys are little boys, because it’s really a story about little boys running around,” Stone said. “So they don’t care about [your character being a girl]? That seems weird. So we ended up doing those things differently for different characters.”

At least they didn’t move to Norway.


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