Since it was revealed last week, much of the talk about PS5 has been how it looks like a router. Or a futuristic sailboat. Or even a toilet seat. But ultimately, the only thing that matters is what the games themselves look like.
With that in mind, we have picked our top six games of the Sony show last week, and rated them by look and feel. And yes, we only saw a snippet of some of the games, so this is very much a first impression.
Although we didn’t get any gameplay footage, Forbidden West still came away as one of the most impressive looking games of the show. The west of Ireland might be beautiful, but it would struggle to compete with Horizon’s lush and jungle-like San Francisco, where giant tortoise creatures carry hills on their backs, and where vast deserts and snowy tundra we all glimpsed.
One of the only games where the excitement for the game matched the visuals. Horizon Zero Dawn is one of the PS4’s best games – arguably this era’s Metal Gear Solid. Forbidden West was the most exciting game of the show, highlighting an expanded version of the amazing Horizon universe.
We barely caught a glimpse of Miles Morales swinging through the streets in this super-quick reveal. What was shown didn’t inspire us much. We suspect this is only a mildly enhanced version of last year’s excellent Spider-Man, and not the visual leap we expect from PS5.
Spider-Man was one of last year’s best releases, so the announcement of a sequel was undoubtedly exciting, especially one that focused on an ethnic webslinger – perfect for the moment we’re currently living through. There are still some questions over whether this is a full game or an expansion, but everything points to the former.
Ratchet and Clank already looked like an animated movie in their last outing, so it was always going to be difficult to up the ante visually here. In saying that, some incredible special effects really made the guns and powers light up, and this was one of the few games where we got an extensive gameplay reveal.
Every time Ratchet and Clank get a little tired, the formula gets shaken up, just enough to keep us hooked. This time around, the premise revolves around dimension-hopping on the fly, which means we’ll be bouncing around realities and into different worlds. That has our attention.
We’re Kena on the looks. Built and designed by a team with animation studio credentials, Kena certainly looks beautiful. It was the closest the show came to a Dreamworks animation in motion. The world looks colourful and fairytale-like, with loads of character and magic.
It was hard to tell from the short trailer, but Kena doesn’t feel like anything spectacular or particularly new. Instead, the ‘horde’ controls, where the player controls small groups of creatures, and the generic adventure approach, seemed like standard fare. We’ll need to see more to get excited.
Sony have taken a game almost a decade old and given it a huge facelift. Much like Shadow of the Colossus last year, Demon’s Souls has been reworked completely to look like a modern game. It looks great, even better than the legendary Dark Souls series that followed it.
Most people would have preferred a new Souls game, or at least something fresh of that ilk. Although we have Elden Ring to anticipate in 2021, it was still a little disappointing that a remake of an older game was all we got at the show. Only for hardcore fans.
As always, Capcom blew us away with the graphics on display for their next Resident Evil game, which was officially announced at the show. Both in terms of fidelity and creativity, Village looks astounding, with almost photo-realistic character models and an incredible, almost Transylvanian setting full of witches and werewolves.
It’s hard not to get excited by the trailer Capcom showed, which hinted a possibly the best Resi yet. We don’t yet know if the game will be first-person or third-person, or if it has been built for virtual reality like the last entry. Either way, we’re relocating to Village the moment restrictions are lifted.